By Vineet Kumar Sinha- april 14 2020
Atal Innovation Mission, NITI Aayog & National Informatics Centre (NIC) jointly launches CollabCAD in ATL schools
CollabCAD enable students to create 3D Computer Aided Designsh
What Ramanan sir said:
Glad to share this launch of 3D design CollabCad module by AIM in collaboration with NIC as a part of its TinkerfromHome online interactive ATL learning modules
AIM has launched online interactive Artifical Intelligence, Computer and Video Games Development, and Digital Skills & Creativity modules as well as multiple learn it yourself YouTube modules, which have been received with great enthusiasm by the ATL students as well as other school students since the Lockdown started on March 22nd.
Those of you who are mentoring ATL students can kindly help ATL students leverage these in their innovations
Be safe everyone
Ramanan
Atal Innovation Mission, NITI Aayog and National Informatics Centre (NIC) today jointly launched CollabCAD, a collaborative network, computer enabled software system, providing a total engineering solution from 2D drafting & detailing to 3D product design.
The aim of this initiative is to provide a great platform to students of Atal Tinkering Labs (ATLs) across country to create and modify 3d designs with free flow of creativity and imagination. This software would also enable students to create data across the network and concurrently access the same design data for storage and visualization.
What is CollabCAD
It is an indigenous three dimensional computer aided design system which helps the used to build models in virtual 3d space and create and engineering drawings for shop floor which makes it a complete package for smart manufacturing. We take great pride in collaborating with AIM, NITI Aayog to launch this opportunity for students
Learn game development…
AIM also launched the Game Development module in partnership with DELL Technologies and Learning Links Foundation. It is an online platform where students can start their learning journey while tinkering from home. Through the platform they can learn to create their own games and also share it with others. This platform envisages to make students transition from ‘game players’ to ‘game makers’
You can get more information about that here
https://pib.gov.in/PressReleseDetailm.aspx?PRID=1613937
Thank-You
Happy tinkering
